The Organization

Working on an unreleased "visual programming tool" for Unity3D, called Flow. It is, i think, quite different from most other tools in its domain, and some might quibble at the definition of it.

My backyard bouldering wall.

This blog.

A personal toy project, which hopefully will not get bogged down like the other game!

A personal game project, which is quite dead in the water as of 2021.

Ages ago I created a Plain Text Behaviour Tree format, to help work with Behaviour Trees in a plain text editor.